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Load image into Gallery viewer, ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers
Load image into Gallery viewer, ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers
  • Load image into Gallery viewer, ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers
  • Load image into Gallery viewer, ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers
Vendor
Think Fun

ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers

3.8
Regular price
€55,00
Sale price
€55,00
Regular price
€90,00
Sold out
Unit price
per 
Save 39% (€35,00)
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Description

  • Trusted by Families Worldwide - With over 50 million sold, ThinkFun is the world's leader in brain and logic games.
  • Develops critical skills - Gameplay provides a stealth learning experience, where players learn key programming princples in a fun, easy to learn way. Inspired by the Logo programming language, Robot Turtles lets kids ages 4 and up write programs with playing cards.
  • What you get - Robot Turtles is one of ThinkFun's best games for kids ages 4 and up. It was designed by programming expert Dan Shapiro and was the most-backed board game in Kickstarter history when first released. For 2-5 players, includes What you get cardboard and cardstock components.
  • Clear instructions - Easy to learn with a clear, high quality instruction manual. You can start playing immediately!
  • Parents and children play together - Robot Turtles was designed for parents and children to have a fun play experience together, which makes this preschool game a great gift for either parents or boys and girls ages 4 and up.

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Customer Reviews

Very simple, not tons of fun, best for very young kids only.It's listed as ages 4 and up, but I should have looked closer at the picture to see that there's a big blurb right on the box about "Introduces basic coding skills to preschoolers!". I wish it would have been around when my kid was 4 or 5, as it's really really really basic and should say ages 4-6 rather than 4 and up.It's a very simplistic game, and while it offers different ways to play for different levels of skill, there's never much complexity or challenge, unless you set it up to be really challenging by placing lots of obstacles in your way. There isn't any game mechanic that inherently introduces challenge, or makes it necessary to adapt or react or think on the fly. You just place tiles in your way, then show how you'd get around them.For a 9 year old this got old pretty fast, even faster for me as the parent. There wasn't enough "game" to it to make it fun enough to want to play more than once, and if it's not fun and game-like, I might as well just sit her down and teach her coding concepts myself.Actually, the best thing to do would probably be to look around the internet for the various free resources for teaching kids coding. A lot of them are much more fun and just as effective. Check out Thinkersmith and their offerings for instance.It's great that there's more and more stuff to introduce coding to kids, just have to be aware that each item probably only fits for a very narrow age range. If it's simple enough for preschoolers, it's probably too simple for 2nd and 3rd graders. 3Robots + Turtles + Lasers + Learning = Perfect!SHORT REVIEWIn just a short while, Robot Turtles has become my son's favorite board game. That's saying quite a lot, as our collection of games runs across the tops of half a dozen bookcases and stretches almost to the ceiling. NOT-SO-SHORT REVIEWSince I won t be explaining how to play Robot Turtles, I wonder if some of my comments below might make more sense after skimming through the rule book: [...]SETUP (2 out of 5)This was my least favorite part of the whole experience (in fact, the only part that wasn t overwhelmingly positive). I d stop just short of calling the setup a negative experience, but it was definitely less than ideal. I suppose I should take most of the blame (?) since there was a note in the box suggesting a grown up spend some time (I estimate you ll need about 15 minutes) learning how to play before bringing a youngster into the mix to actually play. But the excitement of opening a new box and Hey, we re gonna play Robot Turtles! was too much for my son not to hang around while I learned the rules. After a while of hanging around and Why aren t we playing yet? he began to lose interest. Of course, 10 seconds into our first official game and he had forgotten all about the waiting.FIRST THOUGHTS (5 out of 5)After a few rounds, we were hooked. As a parent considering what s happening in my son s brain while he plays, I was super excited that he was learning the basics of programming in a hands-on, screen-free environment. As a kid looking to have a blast, my son was literally jumping around the room with excitement as we learned the ropes, solved our first few challenges, and created our own challenges to solve (more on this in a minute)CHARM (5 out of 5)Robots are great. Robot turtles? Even better. Throw lasers in the mix, and you re golden. I don t know how much of this was carefully crafted scheming, or if the inventor of Robot Turtles just happened upon a great combination of images and imagination. Whatever the case, my son loves everything about the game. And any game that requires players (adults, especially) to make funny robot noises earns extra points in my book.EDUCATIONAL VALUE (5 out of 5)"Teach Your Kids to Code Before They Learn To Read. It s the first board game for little programmers! Yep and yep. But for me, it s more than that. Or, I should say, those statements pack quite a punch. Cause and effect, learning from mistakes, short and long term planning, communication, problem solving These are all fantastic things for a kid to engage in, and Robot Turtles has them in spades. And lasers! Everything is always better with lasers.Since my son is only four and we ve yet to tap into the more complex features and options of the game (Function Frog, for one), the thing I m most excited about from what I ve observed while playing is that in taking turns as the Robot Mover (and map designer), my son has an opportunity to use (and thereby further develop) his creativity. The board is a blank slate, and after a few moments he s set up an adventure for me to guide my turtle through. I look forward to watching his creativity blossom as we continue to play this year and on into the future.REPLAYABILITY (6 out of 5)To me, this is where Robot Turtles really shines. The game has a series of "unlockables" designed to gradually increase the complexity of the game as players are ready. The game starts out rather basic, which was perfect for my four year old. Within a few rounds, he was chomping at the bit to learn what new cards and pieces would do. Over the course of that first few evenings, we brought in one, then two, then three of the unlockables. The difficulty ramped up nicely, and continued to hold my son s interest, while also providing a within-reach set of challenges. However, we ve really only scratched the surface. The combination of unlockables and alternative game modes means Robot Turtles will continue to grow in complexity as my kiddos grow in stature and ability.Oh, and speaking of replayability, I just stumbled across the Galapagos Rules ([...]) for adults and older kids and realize the game has even more potential for expansion than I originally thought.OVERALLIf I could, I d give the game 42 stars out of 42. (Especially since ThinkFun has some videos in the works to make that first-time setup process a little easier.)Well done, Dan Shapiro! And nice addition to an already outstanding lineup, ThinkFun.MEIn case it helps anyone take my comments with an appropriate grain of salt, here's some background: I'm a father of four (4yo, 3yo, and 18mo twins), a JH/HS math teacher, I've purchased just about everything ever released by ThinkFun (games, apps, you name it), and I've never written an Amazon review before.---UPDATE: AGE RANGEPrior to writing this review, all of my Robot Turtles experience had been with my four year old. Amazon and ThinkFun list the age range as 4+, but the box I have (possibly from the KickStarter printing?) says 3+. I tried teaching my three year old this afternoon. He s a bright little guy and typically enjoys games, though he isn t quite as focused as my four year old (he s 17 months younger, so that makes sense). He has no problem playing a few rounds of other games (Zingo, Connect 4, an extremely modified version of Monopoly), but this experience was a frustrating mess. I don t think he s ready for it, and to save us from further anguish I plan on waiting about 6 months before giving it another go with him. 5It's dumbI really wanted to like this because I am so on board with the concept but at the end of the day, it's not a fun game. My 5/6 year old didn't like it. I've tried to play it with him a few times and he's just kind of like "is that it?" He never asks to play it. The game is well made though which is why I gave it two stars. 2My grandson loves this.I bought this for my grandson's fifth birthday. The basic game was far too easy for him and he immediately invented a version where we stole one anothers jewels. I think a three-year-old could play the basic game. The advanced steps and bug cards are excellent touches and makes for a lot of fun. We've made a few rules of our own, such as the ice walls refreeze after a certain number of turns.My grandson loves this game, and I love that it makes him consider his moves carefully and will encourage him to plan ahead. This will probably be a good game to introduce before chess. 4Good if you have the time to work with your kids on it, not so much for self-playI like the intent and liked using it with my daughters but ultimately I found that either a) it was too frustrating for my girls when they couldn't figure it out. Once I got them going then they found it too boring and the lack of a "winner" was a real turn-off since they found no point to the game. I ended up changing the rules around and making custom maps to get them between bored and frustrated.I am a software engineer and I've mentored/trained/managed programmers so I have no problem customizing material for teaching. But for a game that I think would be extremely useful to teach logic and basic computer science concepts to kids, I think that falls short. I had considered donating a few of these to a local school or library but since this isn't terribly usable except in a highly supervised and controlled environment, I didn't think it would work well. I purchased this since I thought hands-on board game would work better to engage little kids and be more educational than the web-based games I'd seen. But it seems that the inability to randomly click around is detrimental since kids do learn through trial and error. With a board game that requires parental oversight to be usable, it's either too guided to learn by trial-and-error, or it becomes frustrating quickly and the kids give up.I hate that this review sounds so harsh since I truly love what this game is trying to do but I just don't see it working well because of how much parental oversight it requires. Note: I had my daughters try out web-based computer teaching games and they took to it much quicker and could solve problems they struggled with on the board game. 3it seems a bit boring just taking turns to all get to what you ...We play this with my 4 year old son. Without doing the "functions" feature yet, it seems a bit boring just taking turns to all get to what you can all get to. Maybe it'll get better as he's older and can plan out his path without taking it step by step. I really wish the "turtles" were actual little toys instead of squares, and the jewels were real jewels. It would make them easier to move and more fun to play with. 3Teaches Organized Thinking and Problem SolvingMy kids love playing this game, especially when I'm playing with them. Helps them think things through analytically and plan solutions in ordered steps, which is good preparation for learning to code actual computers and electronics. Even if my kids don't become computer programmers professionally, they'll learn a lot of good problem solving skills to help them in life. I never had any such game when I was young, but I also taught myself how to program in BASIC since I was so interested in computers and I think my kids are far more intimidated by computer programming than I was. (I mean, look at what computers do today compared to 30 years ago.) 5Love the Concept and Learning Objectives, but this Game Lacks Replay Value.I was so excited to purchase this game for my five year-old for Christmas. The drawings, instructions and production quality is very good. The game is easy-to-teach and learn. My problem is that once you get the concept, it's quite boring and lacks "replayability." My daughter played it a few times in the beginning of January and now she doesn't want anything to do with it. She says, "I get it. Go left. Go right. It's borrrrrring. Let's play something else." In fact, I have to agree. We've assembled games with other kids and it's even more boring waiting for them to assemble their instruction sets. We've played card by card and also by putting together longer instruction sets. I remember the first few games as being very fund and interesting because it was new. But, I can't get her near it now.I haven't explained the sub-routine element to her yet, but the instruction sets are so limited that I really wonder how often anyone uses these in a meaningful way. Sub-routines are an important element of streamlining a program. But, this doesn't seem to be a practical component of the game.I probably am being generous with three stars, because I wish I didn't buy it. But, it was so well done that I gave it one or two mercy stars. 3Gotta love this family game!We played this game the first time with 5 people - 3 adults, one 4 year old, and a two year old in the lap of an adult. My grandsons loved the choice between "turn right" "turn left" or "go straight" and the adults intentionally made "mistakes" so they could hit the bug and yell "Bug! Bug! I changed my mind!" I love that kids can take risks and make mistakes without penalty as part of the learning process. This was also reinforcing their knowledge of right/left/straight, turn-taking, and working by steps to reach a goal. We did not include any obstacles in the first go-round, so the game was very simplistic, but with supervision, more complex concepts can be introduced to further teach pre-coding skills. The kids enjoyed the use of turtle noises when the turtles were being moved, and the adults had a blast doing the turtle dance to entertain the kids when we finally reached our jewel at the center. Anecdotally, the boys wanted to play this game so much that they gathered all the pillows in the house (about a dozen) and stacked them up beside the game cabinet, then climbed up and got the game! We were amazed that they came up with this plan and successfully executed it too! 5Real programming problems in a board game, awesomeMy wife, mother and I sat down to play this, my mother and I are both software engineers, my wife is less technically minded, and we all enjoyed it incredibly. We purchased it to have available for our own kids (who will be old enough soon) and for other kids who frequent our house and play our games.The game comes with a booklet with various prefab board configurations which are almost certainly perfect for teaching kids the game. The game board itself is 8x8 tiles making it easy to generate random configurations with 2d8.What I think is fascinating is that within a hour of playing my mother and I were commenting on just how many real things from the world of being programmers we were encountering. My super clever recursive function frog was nigh impossible to debug after a few iterations. Sometimes the command issued was useless at that moment, and that's fine, but made it hard to predict outcomes without evaluating. Etc etc etc.I *HIGHLY* recommend this game. 5
ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers

ThinkFun Robot Turtles STEM Toy and Coding Board Game for Preschoolers - Made Famous on Kickstarter, Teaches Programming Principles to Preschoolers

3.8
Error You can't add more than 500 quantity.
Regular price
€55,00
Sale price
€55,00
Regular price
€90,00
Sold out
Unit price
per 
Save 39% (€35,00)